So my WoW warrior finally dinged 80 yesterday. I started preparing for this great event two weeks ago by buying good blue and epic tanking gear whenever I found some for a reasonable price. If there were none available I gathered the mats and paid someone 30g to craft it. Mind you, this character is on a new server so I didn't have a 50K honeypot to lick out. But I managed to make about 5000 gold on this new server while levelling from level 51 to 80 just by shifting some items. Plenty enough gold to get a nice starting set so I can get started. Before I put on the gear I had 19.311 hp and 508 defense. After I put it all on, gemmed it and gave it some basic enchanments I had 24.000 hp and 540 defense. Just enough to start heroics! And an hour after I dinged I finished my first heroic, The Violet Hold. There's still a lot of improvements to be made to my warriors gear but if there wasn't there wouldn't be any fun in doing heroics!
The last five levels were fun. I started to enjoy the random dungeon finder more and more. I ended up doing nothing but instances to get the last five levels. As a tank the queue times are near instant and with the added XP bonus it's a decent way to level. One random instance a day would ensure I always had full rested XP and the first day extra bonus. The quality of the pugs themselves vary greatly and that does cause a major difference in levelling speed. One moment you'll have a group which clears the instance as smooth as a knife cuts through butter. And the next one you might wipe after two minutes. If that happens there's usually only a very small chance to successfully complete an instance. Leaving the instance gives you a thirty minutes debuff which disables you to join a new instance during that period of time.
Instead of leaving the instance you can try to remove the bad apples. You do need the majority of the votes to do this and sadly it seemed that some players just don't want to kick anyone at all. Trying to kick a DPS who does a fifth of the tanks damage and is too low for this instance? Kick failed. Trying to kick that druid healer who is healing in feral gear with a feral talent spec with less mana than his hunter friend? Failed as his hunter guildie would never kick him after which I just left them and too the penalty. Trying to kick that AFK lock? Fail, "you cannot kick this player for another fifteen minutes. That last message makes no sense at all to me. If someone is kicked there's a very good reason that he is kicked. So why can we not kick him again? It just ends with the player being kicked after fifteen minutes anyway, two minutes before the end boss.
What's up next? I'll spend some time tanking heroics and improving my gear. The new epics I gather will get a nice new enchantment. And after that? I'm not sure yet. Once I have everything I need from the heroics there's little use to continue playing. So I assume that I'll just go and do something else. In the meantime though, I've got a cutesy little warrior who's screaming for new gear.
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